
Botrias Pirabus
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Posted - 2010.01.13 17:40:00 -
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Originally by: Mr JitaFantastic Edited by: Mr JitaFantastic on 13/01/2010 16:38:50 B) Low security space is a disaster. The minerals for the most part suck as much as high sec. On the off chance you probe a good belt to mine, you might make some decent coin if you have the support fleet to mine it.
It's more than a disaster, from the miner's viewpoint. Alot of the miners in Highsec that I know would rather spend their time calculating ore rate vs market value vs quantity in belt, and planning for later runs than constantly hitting directional scanners, and praying that they work fast enough (and that they were pointed the right direction in the first place) to warn them in time to try to warp out with the slow warping speed of a barge or exhumer. This eliminates low-sec mining to a large degree without combat pilot guards.
The other day, I decided to go a single jump into lowsec to check out a mission agent in my harb. From the moment I entered lowsec, to the moment I decided it wasn't worth it, it was one warp-out after another, endlessly under attack. (That ship isn't fitting with EW, so trying to stand and fight is pretty much a fools errand, and I'm aware of that.) It's part of the reason that the 'carebears' don't come out. Sure, low-sec missions pay more, low-sec minerals are worth more. But those payouts aren't high enough to compensate for either never accomplishing anything due to constant running, or constantly replacing ships, even if they are replaceable. Given the number of people who stay in highsec that don't regularly run in fleets, why would they come out?
In High-sec, there's at least SOME protection from CONCORD (though you can't defend from a suicide gank, even if it's obvious, because you can't shoot until the DPS is already rolling in). In 0.0, your alliance or corp can feel free to shoot first and kill attackers before they have a chance. In low-sec, if you aren't fleeted? Well, from those times I've gone out there, you either spend all your time running, or you die to packs of ships (even when I went out in an Imparior, a profitless ship to kill, the attacks were persistant.)
The potential rewards in lowsec aren't -nearly- high enough, especially because if you attempt to strike first, including jamming or disrupting them before they can alpha you...you lose sec-status. They don't care about the sec-loss. If you do, that's another mark against lowsec for you.
Currently, there are 2 reasons, really, to go to lowsec.
#1 - You are looking for ship-to-ship combat. #2 - You are just trying to get the hell through it to where you are going.
Every other reason grossly fails cost-benefit analysis.
People can feel free to launch carebear rants, etc. I don't really care, because I'm not attached to either 'camp'. I find a fight where the outcome is already predetermined to be boring. Win or lose, if one party had no prayer, it's meaningless to me. (And I get no 'adrenaline rush' from pixels shooting at pixels. Just not that attached to them, sorry.)
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